PRIVATE ALPHA · PHASE 6.0

Every signal hides
a living orbit.

DIMO: Orbitbound is a Discord-native creature collection universe where wild Dimora emerge from community activity—ready to be discovered, caught, trained, traded and recorded forever.

No login on this page No editing access No private game data
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STORM · SHADOW
WILD SIGNALLIVE PREVIEW
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UNCOMMON DIMORAZyphlet

A quick-tempered stormling that vanishes inside its own violet thundercloud.

Static Veil/catch Zyphlet
O.R.B.I.T SIGNAL 006–Z
GLOAM CIRCUIT
38Discord root commands
32Official elements
06Development phases
14/14Automated tests passing
v0.6.0-alpha.1Current application release
PUBLIC PROJECT DIRECTORY

Everything approved for the showcase—clearly visible.

This public build is presentation-only. Every tile below opens an approved read-only area; account data, staff tools, bot controls, credentials and write-enabled routes remain private.

THE CONNECTED PLATFORM

One universe.
Three living surfaces.

The Discord bot, private command dashboard and public Codex all read from one shared game service while keeping their permissions strictly separated.

02
PRIVATE OPERATIONS

Command Dashboard

A secured control center for the Owner and approved staff. It is intentionally not linked from this public showcase.

  • Role-based staff access
  • Bot and encounter controls
  • Searchable audit and release history
03
PUBLIC ARCHIVE

The DIMO Codex

A read-only encyclopedia for released Dimora, grouped by permanent entry number and primary element.

  • Full lore and field research
  • Stats, rarity and habitat data
  • No write or administration actions
THE DIMO CODEXO.R.B.I.T FORGE ARCHIVEENTRY #032
🜁
ARCANE / DRACONIC
LEGENDARY SIGNAL

Veyrath

THE RUNEBOUND WYRM DIMORA

An ancient runed wyrm whose orbit bends spellcraft into living constellations. Violet glyphs drift across obsidian scales as it silently judges every signal entering its caldera.

112HP126ATK104DEF93SPD
A COMPLETE CREATURE LANGUAGE

Thirty-two ways
to shape a signal.

Every official Dimora carries a primary element that defines how it is categorized in the Codex. A second element can create unexpected combinations, habitats and battle identities.

🔥01Blaze🌊02Tide🌿03Verdant🪨04Terra🌪️05Gale06Storm❄️07Frost⚙️08Metal☣️09Venom🥊10Brawl🐾11Feral🪲12Swarm🔮13Mystic👻14Spirit🌑15Shadow16Radiant🜁17Arcane🐉18Draconic🌌19Cosmic🌙20Lunar🕳️21Abyssal🩸22Blood🎵23Sound🦴24Primal💎25Crystal🪐26Gravity🕰️27Chrono💤28Dream☢️29Nuclear💾30Digital🥀31Decay🌀32Chaos
BUILT FOR DISCORD

A world your community
plays together.

Commands are organized around discovery, collection, competition and long-term world building.

01

Explore

/start/profile/dex entry/dex element
02

Collect

/catch/dimora list/dimora favorite/dimora lock
03

Compete

/battle wild/ranked queue/auction browse/trade request
04

Create

/creator dimora release/recipe list/craft/event current
O.R.B.I.T engine concept gameplay render showing players and Dimora approaching a violet city rift event
THE GAME TECHNOLOGY LAYER

Meet the system behind
the living world.

O.R.B.I.T is the custom engine vision built for large regions, reactive Dimora behavior, bond-driven encounters, tactical battles, shared Rift events and a versioned content pipeline.

World simulationDimora intelligenceBond & resonanceShared event runtime
Open the complete engine overview
THE ORBITBOUND ROADMAP

Built in stable,
playable phases.

The core game expands one protected system at a time while keeping catches, ownership and currency authoritative.

01
Complete

Core Loop

Accounts, wild encounters, catching, collections and server setup.

02
Complete

Economy

Orbit Shards, Velvet Market, quests, items, achievements and rankings.

03
Complete

Progression

Evolution, moves, parties, battles, trades, player market and events.

04
Complete

Advanced Orbit

Ranked seasons, auctions, crafting and human-reviewed risk signals.

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Building

Identity

Staff recovery, profiles, presentation controls and account customization.

06
Active

Codex Studio

Creator-only releases, full Codex records and immutable release history.

READ-ONLY PROJECT SHOWCASE

The universe is growing.
The dashboard stays private.

This page presents DIMO: Orbitbound without exposing administrator login, controls, player records, tokens, environment settings or write-enabled APIs.

PUBLIC VIEWZERO ADMINISTRATIVE ACCESS